AI Insights · Timothy · July 2022
Top 5 Puzzle Games on Android in Colombia: Q2 2022 Performance
Discover the performance trends of the top 5 puzzle games on Android in Colombia for Q2 2022, with insights into their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 puzzle games on the Android platform in Colombia showcased varying performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed view of the trends for each game.
Acertijo Mental: Brain Games saw a fluctuating trend in weekly downloads, starting strong with 80.5K at the end of March but experiencing a decline to 29.8K by mid-May. The downloads picked up again, reaching 52.7K by the end of June. Weekly active users mirrored this trend, peaking at 211.5K in early April and dipping to 138.3K by late June. Revenue for this game was minimal, with only a few dollars recorded at the beginning of April.
Millionaire 2024: Trivia Game had a consistent performance in terms of weekly downloads, starting at 43.1K and peaking at 65.3K in mid-April. It ended the quarter with 37.2K downloads. Weekly active users followed a similar pattern, starting at 176.2K and peaking at 235.2K in mid-April before stabilizing around 166.4K by the end of June. This game did not generate any revenue during the period.
Jigsaw Puzzles - Block Puzzle experienced a significant drop in weekly downloads from 141.6K at the end of March to 24.8K by the end of June. The game's weekly active users also decreased, from 275K in late March to 138.9K by the end of the quarter. Revenue data for this game was not available.
Aplasta Palabras: Word Games had a steady performance in weekly downloads, ranging from 42.9K in early April to 32.2K in early June, and ending with 29.4K. Weekly active users remained relatively stable, starting at 326.4K and ending at 296.6K. The game generated minimal revenue, with a peak of $8 in early May.
Finally, Papers Grade Please! had a consistent increase in weekly downloads, starting at 30.2K and peaking at 44.9K in mid-April, ending the quarter with 39.2K. Weekly active users showed an upward trend, starting at 68.1K and peaking at 93.5K in mid-April, ending at 84.1K by the end of June. The game's revenue peaked at $26 in late April.
For more detailed insights and data, visit Sensor Tower.